Nowadays, socialisation is trending towards fragmentation, and people are more willing to pay to find an idealised and safe vehicle for their emotions in the internet. In the future, as the technology of virtual life becomes more and more mature, it will be more real and interactive. In the future, could people use virtual beings as providers of intimacy for an idealised fragmented emotional experience.
Imagine a company virtual life service in the future, to achieve the service process from network publicity, user customisation, to user experience, people can customise everything about the virtual life, decide the place of interaction, and enjoy the companionship of the virtual life anytime, anywhere.